25-Comp-B11 Advanced Software Design · December 2018
Question 12 of 28: A Class Design Example With Class Invariants
Nivaar worked solution (AI-drafted; not reviewed by a licensed engineer)
Notes on this paper
17-Comp-B11 Advanced Software Design — National Exams, December 2018. 3 hours, closed book exam with up to 2 aid sheets allowed (written on both sides), no calculator permitted. The paper is organized into five parts, and candidates were instructed to answer any five (5) questions in Part I, any three (3) in Part II, any four (4) in Part III, any two (2) in Part IV, and any five (5) in Part V — only the first questions answered, in each part, as they appear in the answer book are marked. All questions carry equal weight, so the 19 questions actually marked (5+3+4+2+5 of 28) each count for 100/19 ≈ 5.26% of the paper. All 28 questions are answered below for completeness.
Reference texts: Sommerville, Software Engineering (10th ed., Pearson) — software processes, requirements engineering, design principles, dependability; Pressman, Software Engineering: A Practitioner's Approach (9th ed.) — supplementary process and quality coverage; Gamma, Helm, Johnson & Vlissides (GoF), Design Patterns: Elements of Reusable Object-Oriented Software — creational/structural/behavioural pattern catalogue and the "program to an interface, not an implementation" / "favor object composition over class inheritance" principles; Sebesta, Concepts of Programming Languages (12th ed.) — polymorphism, dynamic binding, inheritance and language-level object semantics; Bertrand Meyer, Object-Oriented Software Construction — design by contract, preconditions/postconditions/invariants; Barbara Liskov's 1987 substitutability paper for Question 11; Karl Wiegers, Software Requirements (3rd ed.) — the functional/quality/process/implementation/business requirements taxonomy of Question 2; Kruchten, The Rational Unified Process: An Introduction, for Question 1; Myers, The Art of Software Testing, for Questions 6 and 28.
PART I — General Principles (answer any 5 of 7)
Question 12: A Class Design Example With Class Invariants (Part II)
Example: BoundedQueue, a fixed-capacity FIFO queue backed by a circular array.
class BoundedQueue {
private Object[] items;
private int capacity;
private int size; // number of elements currently stored
private int head; // index of the front element
// invariant: 0 <= size <= capacity
// invariant: 0 <= head < capacity (whenever capacity > 0)
// invariant: items.length == capacity
void enqueue(Object x) { /* precondition: size < capacity */ }
Object dequeue() { /* precondition: size > 0 */ }
}
Class invariants and why they hold.0 ≤ size ≤ capacity expresses that the queue can never report holding more elements than its backing array can physically store, nor a negative count; every enqueue increments size only after checking its precondition size < capacity, and every dequeue decrements it only after checking size > 0, so no public operation can push either bound. 0 ≤ head < capacity keeps the circular index that marks the logical front of the queue within the backing array's valid range at all times, wrapping via modulo arithmetic rather than growing unboundedly. items.length == capacity ties the array's physical size to the class's own notion of capacity, so no index computed from head/size can ever run past the array's actual bounds.
Together these invariants are exactly what let enqueue/dequeue be implemented with simple, unchecked array indexing internally: because the invariant guarantees every index the methods compute is already in range, no method needs an internal bounds check on every array access — the invariant, established once at construction and re-verified at every public-method boundary, does the safety work that would otherwise require redundant per-access checks.